Episode 27

full
Published on:

23rd Sep 2022

Lonely TTRPG EP 27 - Moonlight Necromancy by Shouting Crow

The colony ship Moonlight is five years away from a new and completely unspoiled world where nobody knows what you can do with a dead body.

You're a necromancer, but you've been passing yourself off as the crew's doctor for fifteen years. It has not gone well. If you keep losing people to illness, injury and accident, you won't have enough skilled crewmates to run the damn ship.

If you want to redeem yourself for all those lives you were supposed to save you might have to do something drastic. You are a mediocre medical officer, but if you use what you learned praying over corpses on Mars, you might actually survive this.

You have a freezer full of dead bodies at your disposal and a determination to live. Decide how this plays out.

MOONLIGHT NECROMANCY is a sci-fi, tarot-based journaling game where you play a necromancer who would do anything to get a fresh start.

Thoughts: This is a great journaling game with really strong vibes.

You can find Moonlight Necromancy at https://shoutingcrow.itch.io/moonlight-necromancy

BDDC logo by https://www.instagram.com/craftyteapotfox/

You can find us on Twitter @bddc_pod

You can support us on Patreon https://patreon.com/blackdragondungeoncompany for early releases and exclusive content.



This podcast uses the following third-party services for analysis:

Podcorn - https://podcorn.com/privacy
Chartable - https://chartable.com/privacy
Transcript
SteelStash:

Greetings lonely wander and welcome back to lonely.

SteelStash:

TT RPG, the solo actual play and review podcast.

SteelStash:

This week, we are playing Moonlight Necromancy by shouting Crow games.

SteelStash:

Living in the Sol system is hell earth is populated beyond resuscitation.

SteelStash:

Mars is ruined and Europa spoiled.

SteelStash:

It takes roughly 20 years to reach a clean system.

SteelStash:

Only the wealthy can afford stasis class tickets, but anyone can get off world.

SteelStash:

If they're desperate.

SteelStash:

They just have to be qualified to work on an inner stellar ship and

SteelStash:

young enough to survive the trip.

SteelStash:

The irradiated slag pits of Mars are far behind you necromancer you've been

SteelStash:

working on the colony ship Moonlight as a medical officer for 15 years.

SteelStash:

You are so close to a glorious new life on a new world where

SteelStash:

nobody knows your sorted history.

SteelStash:

So as a medical officer, your job is to keep the rest of the

SteelStash:

crew healthy enough to work.

SteelStash:

You're not actually qualified to be a medical officer, but your counterfeit

SteelStash:

paperwork was good enough to fool the human resources and working in

SteelStash:

the wet rooms of illegal chop shops taught you enough to fool the crew.

SteelStash:

It has been a rough trip.

SteelStash:

You've lost many people and it's getting hard to keep this

SteelStash:

temperamental ship flying.

SteelStash:

You'll lose more.

SteelStash:

If you don't do something drastic, outing yourself as a necromancer might go badly,

SteelStash:

but it's beginning to look like you might never set foot on solid ground.

SteelStash:

Again, you have a freezer full of dead bodies at your disposal

SteelStash:

and a determination to live.

SteelStash:

Decide how this plays out.

SteelStash:

All right.

SteelStash:

So for gameplay, what you are gonna need is a tarot deck, and you're

SteelStash:

gonna take this tarot deck and divide it up into two smaller decks.

SteelStash:

One of the Major Arcana and one of the minor Arcana.

SteelStash:

For character creation.

SteelStash:

What you're gonna do is you're gonna remove the fool in the world.

SteelStash:

Draw three cards to be your saving graces three cards to be Damnations two to be

SteelStash:

your past, and one to be your future.

SteelStash:

Now all of these are gonna have prompts and those prompts are listed

SteelStash:

on the past and future tables for your saving graces and your Damnations.

SteelStash:

That's gonna come into actual game.

SteelStash:

Which we will get into right now.

SteelStash:

So for gameplay, you're gonna have event generation and then event

SteelStash:

resolution, your Minor Arcana cards are gonna be your Oracle.

SteelStash:

They are used to generate story prompts.

SteelStash:

So to generate an event, draw a card and find the coordinating

SteelStash:

event in the event table.

SteelStash:

Then you're gonna draw a Major Arcana card in order to determine your resolution.

SteelStash:

And these resolutions can have a positive or negative result.

SteelStash:

Then, of course, once you have your event and your resolution, go ahead and

SteelStash:

jot down a quick journal entry for that.

SteelStash:

Now of notes, you can refer to the present table for a general description

SteelStash:

of each card and let the prompts influence your journal entries.

SteelStash:

They're separated into, into suits, blades, batons, chalices, and coins.

SteelStash:

I do not have a standard tarot deck.

SteelStash:

I have a angel wisdom tarot deck.

SteelStash:

Luckily, my wife is into that stuff.

SteelStash:

I didn't have to buy a whole new deck.

SteelStash:

So for our gameplay, my deck is actually divided up into

SteelStash:

fire water, air, and earth.

SteelStash:

For my gameplay, fire will be swords.

SteelStash:

Water will be cups or chalices, air will be batons and earth will be coins

SteelStash:

now for event resolution.

SteelStash:

If you draw a saving grace as your resolution, that event

SteelStash:

is going to end successfully.

SteelStash:

And if you draw a damnation, it's going to end in disaster.

SteelStash:

Now, if you draw your future card, then you're gonna lose

SteelStash:

the person associated with it.

SteelStash:

And if you draw the fool card, there's gonna be some

SteelStash:

interesting mechanics for that.

SteelStash:

But if you draw the world card, then the game end.

SteelStash:

And to determine how well the game ends, you're gonna take the remaining cards

SteelStash:

and you are going to add them all up.

SteelStash:

You're gonna add the numerical value on the cards together.

SteelStash:

So for those of you who have never messed around with tarot before,

SteelStash:

all right, all your cards are going to have a little number, either

SteelStash:

right there in the bottom or.

SteelStash:

On the top, depending on what type of tarot deck you have, and those are the

SteelStash:

numbers you're gonna add together and the higher, the value, the better the ending.

SteelStash:

But that is about all that we need to know in order to get started, so, we're

SteelStash:

gonna go ahead and dive on into our gameplay and we will start first and

SteelStash:

foremost with our character creation.

SteelStash:

So.

SteelStash:

To start off, we need to select our three saving graces.

SteelStash:

So first off we got the Empress and I'm gonna go ahead and just

SteelStash:

make a note of what cards I drew.

SteelStash:

And then

SteelStash:

we will refer to our tables in order to determine what they actually mean.

SteelStash:

All right.

SteelStash:

Next up, we got the sun,

SteelStash:

which is, I feel a great card to have for a saving grace in a space game.

SteelStash:

Because if I got that in damnation, then this game was going to have the

SteelStash:

potential of turning into sunlight, which great movie, great movie.

SteelStash:

If you haven't seen it, go watch it, but rather intense.

SteelStash:

And I'm glad we got the nurturing power and not the.

SteelStash:

Deadly power.

SteelStash:

And then finally renewal.

SteelStash:

That is a that is another wonderful saving grace card.

SteelStash:

All right, moving on to damnation.

SteelStash:

We have strength

SteelStash:

a fitting damnation card

SteelStash:

release

SteelStash:

and balance.

SteelStash:

Balance actually feels like it could be interesting just from the title alone.

SteelStash:

Right.

SteelStash:

Remember, I haven't actually read what these stand for.

SteelStash:

So I'm just going off a vibe right now.

SteelStash:

All right.

SteelStash:

For our past, we have the emperor.

SteelStash:

We have the moon

SteelStash:

again, super funny.

SteelStash:

As far as vibes go, where some of our saving grace, two of our saving

SteelStash:

graces are the emperors and the sun.

SteelStash:

With our past being the emperor and the moon almost like our past has dictated

SteelStash:

what our saving graces are for the future.

SteelStash:

We get the wise counselor.

SteelStash:

All right.

SteelStash:

Now to find out what these actually mean.

SteelStash:

So for our past cards, like I said, we got the emperor thralls

SteelStash:

can follow complex commands.

SteelStash:

Outstanding.

SteelStash:

And for the moon thralls can communicate as if they were alive.

SteelStash:

Outstanding.

SteelStash:

So our thralls that we will create at with our necromancy can follow

SteelStash:

commands and talk amazing ways to start.

SteelStash:

Now for our future card with the wise counselor,

SteelStash:

Which in a regular tarot deck is actually the Hierophant.

SteelStash:

Some, like I said, some minor differences between mine and one that you would

SteelStash:

pick up that's actually tarot.

SteelStash:

So that's going to be spiritual counselor that , that actually

SteelStash:

feels that, that feels funny that I am using a religious theme deck.

SteelStash:

And for my future, I pull the spiritual counselor.

SteelStash:

Ya'll, please Send me send me comments or notes on what you think it means

SteelStash:

that that is how that is, how I'm, those are the cards that I'm getting

SteelStash:

and how I'm interacting with it.

SteelStash:

All right.

SteelStash:

Now we're gonna go ahead and take those and we're just gonna

SteelStash:

shuffle everything back up.

SteelStash:

Nice and good.

SteelStash:

All right.

SteelStash:

And now that we have a character, let's stop and.

SteelStash:

Stop and think for a second about who this guy is now, Dr.

SteelStash:

Steele, Dr.

SteelStash:

Steele, like, like we said, grew up in Mars and in the slag pits of Mars, which

SteelStash:

is where they learned their necromancy.

SteelStash:

And with that.

SteelStash:

They were able, like one of the, like two of the skills that they got

SteelStash:

really good at was having our thralls follow commands because after all

SteelStash:

life on Mars is hard and difficult.

SteelStash:

So being able to send the undead after, after goals and

SteelStash:

objects it definitely of value.

SteelStash:

It definitely made Dr.

SteelStash:

Stash, a valuable person to have.

SteelStash:

As well as, as well as the thralls being able to communicate as if they were alive.

SteelStash:

So that allowed docs stash to really, to really offer two services, one item

SteelStash:

retrieval and two information that really gave them the option to that really

SteelStash:

gave them the option and the ability.

SteelStash:

To earn the money and favor needed in order to get their fake documents

SteelStash:

and get aboard the Moonlight.

SteelStash:

If it wasn't for, if it wasn't for these two skills, then it is highly unlikely

SteelStash:

that doc stash would've been able to.

SteelStash:

Would've been able to get off of Mars.

SteelStash:

And so it's these skills that got doc on the Moonlight

SteelStash:

and it is also these skills that will help doc keep the Moonlight running.

SteelStash:

And with that, let's go ahead and find out what our first event is.

SteelStash:

So that is going to be the three of fire or three of swords

SteelStash:

or blades.

SteelStash:

So the three of blades, the network supporting the

SteelStash:

communication system is corrupted.

SteelStash:

Our resolution for that is ego.

SteelStash:

Or in this case, the devil, which is cravings, shortages, and irresponsibility.

SteelStash:

So I think as I think as doc is trying to, I think as doc is trying to do some

SteelStash:

research so that they can, they can pass themselves off as more legitimate

SteelStash:

and do more legitimate work that they notice that one of the, like they

SteelStash:

noticed that they're having problems with the internet connectivity.

SteelStash:

The network is down.

SteelStash:

It's acting up.

SteelStash:

This isn't good.

SteelStash:

So they send one of their maintenance thralls to go check it out.

SteelStash:

Cuz after all there's not a whole lot of people running around anymore.

SteelStash:

It's been 15 years.

SteelStash:

And you know, everybody just thinks that oh, life aboard the Moonlight is hard.

SteelStash:

And like doc does all this stuff at night as well.

SteelStash:

If you've ever worked night shift, then you know, So it's kind of hard

SteelStash:

to tell some night shift workers from zombies or the undead..

SteelStash:

So doc sends doc sends one of his thralls to go check it out and they come back

SteelStash:

a short while later reporting that.

SteelStash:

Reporting that it seems like the network had the network cables

SteelStash:

had not been properly maintained.

SteelStash:

Some water, some, some water seems to have leaked in from somewhere.

SteelStash:

You know, maintaining proper dehumidification on the

SteelStash:

ship has been a struggle.

SteelStash:

And like this key junction box is just corroded and, you know, doc

SteelStash:

stash is just gonna rub their temples and send their thrall back out to go

SteelStash:

try and clean the corrosion and hope that it creates a better connection.

SteelStash:

So that.

SteelStash:

So that we will be able to continue to use the network.

SteelStash:

All right.

SteelStash:

For our next event, we have the queen of wind and

SteelStash:

which is the queen of batons, the Moonlight's automated security

SteelStash:

system identifies you as a threat.

SteelStash:

And how are we gonna resolve this transformation?

SteelStash:

Or the tower pride falling, bruised ego.

SteelStash:

So.

SteelStash:

People, I, I think, I think security is starting to catch on.

SteelStash:

Obviously the automated system finally identified me as a threat.

SteelStash:

There seems to have been some patches or upgrades that happened that realized that

SteelStash:

my thralls are not registering as healthy living individuals.

SteelStash:

And because of that, it, because of that, it registered them as a threat

SteelStash:

and flagged security to flag security to come down and check this out because

SteelStash:

after all it's, it detected the thrall as a non-living, but moving threat

SteelStash:

and tracked it back to my medical bay.

SteelStash:

And so security is gonna come pay me a visit and I'm going to have to,

SteelStash:

I'm going to have to confess to the fact that yes, I am using necromancy.

SteelStash:

And when they see, like, when they see the freezers full of, they see

SteelStash:

the freezers full of deceased crew members and the crew that are.

SteelStash:

Just how many of the technical crew is actually no longer living that they're

SteelStash:

going to try and detain me and hold me while they do some more digging and they

SteelStash:

will review their security footage and see that I'm like, see that I'm using

SteelStash:

these guys to try and maintain the ship.

SteelStash:

And so I will be, I will be released The what passes as the security chief

SteelStash:

because the, what passes as the security chief kind of knows the situation.

SteelStash:

All right.

SteelStash:

We are not in a good spot.

SteelStash:

We like everything that we're dealing with is survival and not like morality

SteelStash:

doesn't have a play right now.

SteelStash:

This isn't something that needs to be brought up to the captain.

SteelStash:

In fact, like at least until we land.

SteelStash:

So this is a as long as I am not actively going out and doing

SteelStash:

threatening acts, as long as I'm still working within the interest of the

SteelStash:

crew and the ship and the mission, then they will turn a blind eye to.

SteelStash:

They will turn a blind eye to my actions, at least until we get to a location.

SteelStash:

And then once we once we safely get to a location, then we will

SteelStash:

discuss the morality of, of what I was doing and my situation.

SteelStash:

So for our next card, we got the.

SteelStash:

Five of fire or five of blades for our next event.

SteelStash:

And that is going to be the ventilation systems are contaminated with space dust,

SteelStash:

damaging, electronics, and soft tissue.

SteelStash:

And for our resolution ha we got the world.

SteelStash:

So, per the rules of the game, that is gonna go ahead and cause us to ignore.

SteelStash:

The event card, both of those cards will get discarded and we

SteelStash:

will manage to limp into our spot.

SteelStash:

So drawing the world card,

SteelStash:

We would have to add up all of our remaining cards.

SteelStash:

I have.

SteelStash:

I have only drawn a handful of cards.

SteelStash:

I can, I, I think I can comfortably say that my score is gonna be

SteelStash:

high, but you know, it's screw.

SteelStash:

I will be right back as I go to do some math.

SteelStash:

well, it's a good thing.

SteelStash:

I went and did actual math because the way it works is you're gonna

SteelStash:

tally up all your major arcana cards.

SteelStash:

If you still have your saving graces in your hand, those count as 20

SteelStash:

and your Damnations count as one.

SteelStash:

Now I had all of my saving graces and all of my Damnations.

SteelStash:

So like right off the bat, that was three twenties and three

SteelStash:

ones, but I still had the fool in there which was only worth zero.

SteelStash:

So I got a total score of 1 62.

SteelStash:

On 1 62, the Moonlight cannot go any further.

SteelStash:

The ship barely makes it through the atmosphere of the nearest habit moon

SteelStash:

before its shutters into pieces.

SteelStash:

It is a rough landing and a tough start for the fledgling colony.

SteelStash:

There are no corporate startup packages or shelters.

SteelStash:

You only have what you brought on the ship and what the gray soil of I two provide.

SteelStash:

More than ever.

SteelStash:

These people need you.

SteelStash:

It doesn't take long for them to take your skills for granted.

SteelStash:

Actually every day they submit their list of demands.

SteelStash:

Thanks are few and far between you dream of Mars.

SteelStash:

When you wake, you sometimes wonder if you are in a better place.

SteelStash:

So that is a Moonlight Necromancy.

SteelStash:

Now this is a fun game.

SteelStash:

This is a game that exists solely off of vibe.

SteelStash:

This is a game solely about vibes.

SteelStash:

And I know it's a journaling game, but like, it's not like the other journaling

SteelStash:

games where your, that we've played, where your prompts are, your prompts are at

SteelStash:

least enough to get you to kind of tell a story and to kind of like get into it.

SteelStash:

These prompts do help you tell a story and you can tell a story with it, but

SteelStash:

the prompts and the prompt resolution again, is based solely off of vibes.

SteelStash:

And so if you are like, if you're looking for something relatively rules light,

SteelStash:

then this is a great game for that because you have a handful of rules.

SteelStash:

And at the end of the day, read the prompt and go with what you're vibing with.

SteelStash:

So kind of great in that regards for the solo player, but it can be kind of tricky

SteelStash:

if you haven't been playing a lot of solo or you're not really into vibe games.

SteelStash:

So like I know there are, I know there are plenty of you who like these

SteelStash:

solo games where you have definite resolution, definite mechanics,

SteelStash:

definite that type of stuff.

SteelStash:

And this, this ain't it.

SteelStash:

This is not one of those games.

SteelStash:

You definitely have to be more in a free form, roll with the punches

SteelStash:

type type thing, where you look at the, you look at your prompts, you

SteelStash:

look at your situation and go, yeah, no, that's, that's what I'm feeling.

SteelStash:

And I think that the vibe based prompts and resolution.

SteelStash:

Really means that the tarot is definitely a great choice for this.

SteelStash:

Because tarot is definitely, tarot is definitely a intuition and vibe based

SteelStash:

thing.

SteelStash:

You know, now I'm, I obviously.

SteelStash:

When you, if you look at me, I obviously am not the best to talk about tarot

SteelStash:

and the religious nature of tarot and the background of tarot in any of that.

SteelStash:

And I'm not going to attempt to do that.

SteelStash:

But yeah, what I do know of tarot and what I have seen with those

SteelStash:

who do practice with tarot that.

SteelStash:

It is very intuition and very like how you were feeling at the moment.

SteelStash:

And this game, this game definitely helps support that type of feeling with the

SteelStash:

make resolution mechanic of using the deck and just how everything is designed.

SteelStash:

But fun little game.

SteelStash:

As you saw it, it can be kind of short, you know, and the shorter, the game,

SteelStash:

the better, the better your resolution.

SteelStash:

If it's one of those, if the game is drawn out and takes a while, you end up going

SteelStash:

through a lot of, a lot of your major arcana cards and with all of that you

SteelStash:

end up crash landing on a prison colony and you end up in a prison chop shop, and

SteelStash:

you're kind of back to where you started except in prison instead of on Mars.

SteelStash:

So.

SteelStash:

This is definitely one of those games where the faster that you, the faster

SteelStash:

that you can end the game, the better.

SteelStash:

So

SteelStash:

is this, is this one, where is this one where you go out and

SteelStash:

buy as tarot deck specifically the play this game, maybe not.

SteelStash:

If you're looking for an excuse to buy a tarot deck, or you already

SteelStash:

have a tarot deck and you definitely wanna get into some some vibe based

SteelStash:

content then yes, by all means, this is a great game to do that with it

SteelStash:

does, it does have its fun moments.

SteelStash:

It does have some interesting stuff.

SteelStash:

I was kind of hoping to draw the fool.

SteelStash:

Because the fool does offer some, some new things that you can do.

SteelStash:

One thing I was slightly disappointed with is you have your two past cards,

SteelStash:

your past cards kind of, they have these necro mastery skills that.

SteelStash:

Like

SteelStash:

don't, don't really seem to mean anything outside of flavor and vibe.

SteelStash:

It's it's the same with the rest of the resolution mechanics again, because

SteelStash:

it's based on it's based on how you're feeling and how you interpret the prompt

SteelStash:

and how you interpret the problem.

SteelStash:

You're kind of left on your own with that.

SteelStash:

And so that can be, that can be a little, that can end up being a

SteelStash:

little disappointing because it's like, yeah, my thralls can talk

SteelStash:

and can accomplish complex tasks.

SteelStash:

And I don't know what that means.

SteelStash:

Like it means nothing because at the end of the day I draw my, I draw my

SteelStash:

major arcana I read my prompt and it's, eh, I'm gonna vibe with this.

SteelStash:

Now grand scheme of things, grand scheme of things, doesn't really,

SteelStash:

doesn't really detract from anything.

SteelStash:

It's just how you want to end the, how you want to resolve that thing.

SteelStash:

And it's all narrative based.

SteelStash:

It's all journal based.

SteelStash:

It's all vibe based.

SteelStash:

So use it to help use it, to help flavor all of that.

SteelStash:

But.

SteelStash:

For a, for a game called Moonlight necromancy that also has a autopsy report

SteelStash:

supplement that goes with it, just to kind of give you some more jargon and

SteelStash:

whatnot, not, not having any clear way for that stuff to interact with the actual

SteelStash:

gameplay, with the state of gameplay.

SteelStash:

That's really the biggest disappointment, but everything

SteelStash:

like everything else about it.

SteelStash:

It's a great journaling game.

SteelStash:

It, it really is.

SteelStash:

It's it falls in with some of those other great journaling games.

SteelStash:

It definitely, it definitely pushes vibes a lot more than something like her

SteelStash:

Odyssey or Galatea or one of those, but.

SteelStash:

But it is definitely as not new user friendly as those games are especially

SteelStash:

her Odyssey like her Odyssey.

SteelStash:

There is just a lot with this game that you can do.

SteelStash:

It is, it is very open to interpretation, which, you know, as

SteelStash:

always is a strength and a weakness because your mileage will vary on.

SteelStash:

How well you do with that much freedom and interpretation, but all in all,

SteelStash:

all in all fun game, definitely enjoyed my little play through definitely

SteelStash:

enjoyed my little play through glad that, you know, I at least survived.

SteelStash:

And if you wanna check it out, you can.

SteelStash:

It is on itch.

SteelStash:

You can find it at shoutingcrow.itch.io/moonlight-necromancy,

SteelStash:

and it is available for $5.

SteelStash:

Make sure you go check it out.

SteelStash:

If you do pick it up, tell 'em that steel stash sent ya.

SteelStash:

And now that we're kind of, at the end of the episode, before we go, there

SteelStash:

is one thing that I wanna show you.

SteelStash:

I did prior to asking my wife, if she had a tarot deck,

SteelStash:

I did try and pick up a digital deck.

SteelStash:

Unfortunately digital decks are notoriously painful to use with

SteelStash:

roll 20.

SteelStash:

I was gonna show you, I forgot that I deleted the deck and I can't

SteelStash:

remember how to bring it back, but there is a, there is a really cool

SteelStash:

animated digital deck on roll 20.

SteelStash:

But digital decks are a giant pain to use in that system.

SteelStash:

So I don't recommend it.

SteelStash:

This is definitely something that this is definitely something that

SteelStash:

you want a physical deck for.

SteelStash:

And I know.

SteelStash:

I know that I hit up shouting Crow on Twitter about that issue, because I

SteelStash:

was supposed to play this last week.

SteelStash:

That's what my schedule said, what I told them weeks ago.

SteelStash:

And it was like, Hey, I meant to play this last week, but the

SteelStash:

digital decks of pain in the butt.

SteelStash:

And so I do believe that they are taking a look at that and seeing

SteelStash:

what they can do, help mitigate that.

SteelStash:

I don't know how you would do it with.

SteelStash:

I don't know how you would do it with a regular deck of playing cards,

SteelStash:

considering that the major arcana are a such a big thing for this.

SteelStash:

And it is really hard to simulate major arcana with a regular deck of cards.

SteelStash:

However, I'm sure some people smarter than me have figured it out otherwise,

SteelStash:

you know, for the minor arcana for the prompts by all means a regular deck

SteelStash:

of cards will work just fine for that.

SteelStash:

But again, go check out the game, go check out itch.

SteelStash:

Tell shouting Crow that steel stash sent ya and turned ya on to the game.

SteelStash:

And if you have your own game recommendations, if there's something

SteelStash:

you wanna see me, check out, then please go ahead and hit me up on the

SteelStash:

socials that are listed down below.

SteelStash:

We'll also be listing to them at the end of the episode.

SteelStash:

And remember, I mustache y'all to stay awesome.

Show artwork for Lonely TTRPG

About the Podcast

Lonely TTRPG
A Solo Play Podcast
Lonely TTRPG is a show where I play and review solo TTRPGs.

Every other week, we play another solo TTRPG from across the indie community.

So join us as we roll, draw, and journal our way through some fantastic games.

About your host

Profile picture for John Stum

John Stum

Black Dragon Dungeon Company is a TTRPG podcast. We do weekly actual play podcasts and bi-weekly discussion podcasts where we talk about certain things about the TTRPG world.

You can reach us at blackdragondungeoncompany@gmail.com or on Twitter at www.twitter.com/bddc_pod